Warden Lay Power

Invoke Sphere 5

Range Self Only

Duration 15 Minutes

Extendable? No

Description This invocation takes a full 5 minutes to cast and requires a consistent and appropriate ceremony to be performed centred upon a casting mat (see the high level casting page). Upon completion the caster has called directly on the Neutral Sphere for aid and so may cast a single Neutral Ritual Invocation, at normal use of power, using vocals only, without the normal 15 minutes casting time. The Ritual invocation must be cast within 15 minutes of the Invoke, and until it is cast no invocations from other Spheres can be cast nor can another Invoke Sphere be cast. The caster may only cast a Ritual Invocation that he is already capable of casting, no additional casting ability is granted by this invocation.

Invocation List

Commune 2, 5
Control Undead 1 - 5
Cure Wounds 1 - 5

Invocation Descriptions

Commune 2, 5

Range Special

Duration Special

Extendable? N/A

Description The caster petitions the Sphere for knowledge of a particular empowered item and its abilities.

This invocation takes 5 minutes to cast, which must be accompanied by a small ceremony. The item being examined must remain with the caster for the duration of the invocation. After 5 minutes have passed the Sphere will have heard the casters request and will respond in time and the caster will learn something of the objects abilities (Referee's Discretion). This will usually be at the next appropriate time out. This invocation only works on empowered items, mundane and ensorcelled items are not affected.

The Rank 5 version of the Invocation works in the same way but allows the caster to Commune with up to 5 items at the same time. Each item must be in the casters possession for the duration of the casting.

Control Undead 1 - 5

Range 20 ft

Duration 15 Minutes

Extendable? No

Description This invocation allows the caster to take control of a single undead equal to or below the rank of Control. The undead will follow commands given to it, but its ability to follow such instructions will depend on its intelligence. Simple undead will follow commands to the letter, whilst more intelligent undead (such as Ghouls etc.) will try to cause havoc if allowed to, via poor wording of commands. Intelligent undead will not obey a direct order to destroy themselves.

The name of the type of undead to be controlled (as normally revealed by the invocation `discern undead') must be included in the vocals of this invocation. An undead whose name has two parts (i.e. Skeletal Warrior) cannot be controlled (but can be dismissed). An undead that registers as unranked can be neither controlled nor dismissed without additional information.

After the duration of the invocation has expired, control reverts to the necromancer responsible for raising the undead, unless another previous control is still running. Control of the Undead goes to the caster who cast the last control invocation still in operation.

Cure Wounds 2 - 5

Range Touch

Duration Instant

Extendable? N/A

Description The caster calls upon the Neutral Sphere to cure his wounds. Cure Wounds will restore the following amount of lost life.

Rank Player Life Restored (per Hand) Monster Hits Restored
2 12 (6) 4
3 18 (9) 6
4 24 (12) 8
5 30 (15) 10

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