The Temple of Earth Magic

Information

So you have decided to join the Brown School of Magic. As a statused member of the School you have now earned the title of Wizard.


Guildleader: Tarn Gurrack (Human)
Assistant: Mertran (Human)
Administrator: Kartoth the Delver (Half-Dwarf)


Background

The Brown School of magic is better known as the Temple of Earth and is based in the Valley Alliance Tower. The Guildleader, Tarn Gurrack honours the element of Earth in the same way that Priests worship the spheres and many of those of the school follow his ways. Brown magic is drawn from the element of earth and specialises in spells of defence and immobilisation. At higher levels, users of brown magic often call the ground to swallow the enemies, cause powerful quakes and throw mighty missiles of Earth.


Guildmembers

Alabrion - Sorcerer of the Temple of Earth, Hero of the Alliance. Translator of the Canticles and budding Hepathologist. Ascended to become The Aspect of the Wolf.


Requirements to Join

The Brown School requires that potential members are capable of casting all of the Common Brown Magic Spells and that they have a minimum one spell slot of each level to 5.


Guild Skills

These skills are available to Guildmembers at normal use of character points but do not require specific expenditure of Status.


Cast Additional Colour of Magic Levels 1 - 5
Write Battle Magic Spells


Status Skills Ranks 20 - 63

These skills are available to all Guildmembers at normal use of character points and the expenditure of one point of status.


Make Focus
Learn Spells Level 1 - 8
Wizard in 2nd Colour
Write High Magic Spell Scroll
Discern Alchemical Potion
Discern Alchemical Potion Mastery
Enhanced Discern Alchemical Potion Mastery


Note that the spending of one status point allows your character to learn all of the Discern Potion skills. Character points must still be spent on them however.


Spells Available to Wizards

The spells below can be selected by Wizards of the Brown School using the Learn Additional Spells status skill from the list above.

All Primary Brown Wizards are taught the spell SPELL upon gaining their Focus.

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nnnnnnnnn nnnnnnnnn nnnnnnnnn nnnnnnnnn
nnnnnnnnn nnnnnnnnn nnnnnnnnn nnnnnnnnn
nnnnnnnnn nnnnnnnnn nnnnnnnnn nnnnnnnnn
nnnnnnnnn nnnnnnnnn nnnnnnnnn nnnnnnnnn


Status Skills Ranks 64 – 127

These skills are available to all Guildmembers with more than 640 points at normal use of character points and the expenditure of one point of status.


Sorcerer in Primary Colour
Learn Level 9 Spells
Write Arcane Level 9 Scrolls
Mnemonic Mastery(does not cost status)
Improved Ensorcelling
Improved Empowering


Status Skills Ranks 128+

These skills are available to all Guildmembers with more than 1280 points at normal use of character points and the expenditure of one point of status.


Learn Level 10 Spell
Wizard in 3rd Colour
Sorcerer in 2nd Colour
Write Arcane Level 10 Scrolls
Enhanced Mnemonic Mastery (does not cost Status)


Spells Available to Sorcerers

The spells below can be selected by Sorcerers of tthis School using the Learn Additional Spells status skill from the list above.

nnnnnnnnn nnnnnnnnn
nnnnnnnnn nnnnnnnnn
nnnnnnnnn nnnnnnnnn (Primary Only)
nnnnnnnnn  


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