The Rangers Guild

Information

So you have decided to join the Rangers Guild. As a statused member of the Rangers Guild you have now earned the title of Veteran.


Guildleader: Njord Forgeson (Human)
Assistant: Hallen Longstride (Human)
Administrator:


Background

The Rangers Guild is the largest within the Kern Valley Alliance. Every adventurer begins their basic training with them. The Rangers form the main bulk of the Valley Alliance Tower's fighting forces and perform numerous roles on behalf of the Alliance such as guarding caravans for the merchants, patrolling Valley lands amongst the other duties required of them. Individual Rangers vary widely in both skills and attitude although its members do have a reputation for being relaxed when not engaged in battle.


Notable Guildmembers

Sky - An Air Elf Warrior also a wizard of the Yellow Guild.
Renown, Hero of the Alliance - He is famous for it.


Requirements to Join

The Rangers require that all potential members demonstrate their support to the leader of the group in all circumstances.


Guild Skills

These skills are available to Guildmembers at normal use of character points but do not require specific expenditure of Status.


Enhanced Armour Mastery


Status Skills Ranks 20 - 63

These skills are available to all Guildmembers at normal use of character points and the expenditure of one point of status.


Weapon Attunement
Double Strength
Expertise
Toughened Skin Mastery
Knockback
Guild Credit - Armour
Guild Credit - Empowering
Guild Credit - Ensorcelling
Additional Dexterity


Status Skills Ranks 64 – 127

These skills are available to all Guildmembers with more than 640 points at normal use of character points and the expenditure of one point of status.


Enhanced Toughened Skin Mastery
Knockback Mastery
Knockdown
Stun
Disarm
Resist Knockback
Resist Knockdown
Resist Stun
Field Medicine
Additional Dexterity Mastery
Improved Empowering
Improved Ensorcelling


Status Skills Ranks 128+

These skills are available to all Guildmembers with more than 1280 points at normal use of character points and the expenditure of one point of status.


Enhanced Knockback Mastery
Knockdown Mastery
Enhanced Knockdown Mastery
Stun Mastery
Enhanced Stun Mastery
Triple Strength
Enhanced Additional Dexterity Mastery


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